This game underwent three revision cycles: the first prior to the first playtest, the second after the first playtest, and the third while in preparation for the Expo. Each time, the main adjustments that took place were to the card deck. Through playtests, I found that I needed more win conditions so that they occurred more often, and I needed more wild new rules to keep the players engaged.
Rules like "Your arms much now be glued to your chest like a T-Rex" emerged, and they were a hit amongst players. As I continue to develop this game further, I intend to lean into the party game genre and focus on ways I can simplify the requirements and encourage the playful atmosphere.